What FNaF 4 characters?

What FNaF 4 characters?

FNaF4: Characters

  • William Afton.
  • Foxy.
  • Chica.
  • Nightmare.

Who is the main character in FNaF 4?

The Crying Child is the main protagonist of Five Nights at Freddy’s 4’s end of night minigames. He is the victim of the Chomp/Bite of ’83.

What characters are in FNaF the fourth closet?

  • Freddy Fazbear.
  • Bonnie the Rabbit.
  • Chica the Chicken.
  • Foxy the Pirate.
  • Golden Freddy.
  • Twisted Freddy.
  • Twisted Bonnie.
  • Twisted Foxy.

Who are the bullies in FNaF 4?

Michael (Foxy Bully) (Eggs Benedict) (Purple Zombie) (Purple Guy). Jacob (Bonnie Bully). Anissa (Chica Bully).

Who is John in FNAF?

John is a secondary character of the novel, Five Nights at Freddy’s: The Silver Eyes and Five Nights at Freddy’s: The Twisted Ones and the main protagonist of Five Nights at Freddy’s: The Fourth Closet.

Why did Michael Afton bully his brother?

His role as the child’s brother, and not his father, is revealed on Night 5. He hates his little brother, likely due to him still being a child, and has apparently abused the child to the point of him crying all the time.

Who are the main characters in FNaF 4?

this page has all characters of FNaF 4. Nightmare Freddy Freddles Nightmare Bonnie Nightmare Chica Nightmare Foxy Nightmare Nightmare Fredbear Plushtrap Nightmare Endo Endoplush Nightmare Mangle Nightmare Balloon Boy Nightmarionne Jack-O-Bonnie Jack-O-Chica

Who are the animatronics in FNaF 4?

FNaF 4 Animatronics 1 Nightmare Freddy 2 Freddles 3 Nightmare Bonnie 4 Nightmare Chica 5 Nightmare Foxy 6 Nightmare 7 Nightmare Fredbear 8 Plushtrap

When do you play the minigames in FNaF4?

Instead, the player can play a minigame at the end or beginning of each night. After each night (nights before Night 5 only), the player is allowed to play ” Fun with Plushtrap “, a minigame in which the player flashes their flashlight at Plushtrap to stop him as he runs back and forth towards them in a dark hallway.

What happens if you run out of time in FNaF4?

If the player fails to stop him after he reaches the “X”, they will be attacked resulting in a scare but running out of time results in a “Too Bad” message, not containing a jumpscare.